A new test of the use of displace modifiers in Blender to generate some forms and shapes suited to 3D printing. I used for this model the BronzeFill filament from ColorFabb. I printed it in the fablab Chantier Libre. It gives after sanding a very hard, heavy and shiny material that definitely does’nt look like plastic.
You can download the .blend file frome here.
In this video you can see the whole process from modeling in Blender to sanding:
This is a short video I presented during the LGM2014.
It uses some displace modifier with animated procedural textures.
You can download the blend file on the following link (licence CC-by-SA):
I will give a conference and a workshop in Lyon for the JDLL the 18th of november.
Blender 2.6 : 3D pour l’architecture can be found in all good libraries, edited by Eyrolles.
As an architect, I use Blender daily at nearly all stages of my workflow, from quick sketching to final rendering. I tried to write the book with which I would have loved to learn Blender, from my own experience, but keeping in focus other possible workflows. You will learn the basis of Blender, always with architectural examples, and advanced design and modelisation tools, everything needed to produce images, either realists or artistics, and a lot of tips and tricks to improve your workflow. Among other things:
- Use the mesh tools as virtual clay to give life to your ideas and concepts
- Build organic buildings or any curvy design with the subdivision surface
- Learn how to use Curves for intuitive sketching and modeling
- Improve your models, make them mor complex and rich with the modifiers
- Learn the precision tools that can make the use of Blender for precise modeling fast and effective
- Discover the materials an texture, with typical examples on how to apply them on buildings
- Make any artistic (NPR) rendering with the node editor
- Use Cycles for ultra-realistic renderings
- Animate anything in your scene for stunning walkthroughs
Who may be interested by this book :
- Architects, draughtsmen, and designers working in building and architecture related business
- CG artists, designers in video game industry (for all the building settings of the games)
- Students in architecture or design seeking for a powerfull 3D tool that they will be able to use in their professional life
- Any CG enthusiast wanting to discover Blender or new ways of using it.
You can download here the blender files with the exemples used in the book. They are all under license Creative Commons CC-BY-SA
This is my entrie to the AC-CA competition about an iconic pedestrian bridge. I’m still working on it to improve it a bit, so take it as a WIP.
And the flythrough:
Here is an update of my PDF, still in french… Aide mémoire Blender 2.5 (pdf, 5megs).
And here is the LibreOffice Impress file (55 megs): fichier .odp
I wish you a happy new year 2011
Modelled in Blender and rendered with Luxrender 0.7.
I decided to start a “tips and tricks” album of videos. I will put in it some short video tutorials about archiviz, the way they come to my mind. They will cover specific technics about archiviz with Blender.
This one is about the use of dupliframes to make ridge tiling that are on a curved shape and vary in size, like in some japanese roofs or on the casa Batllo from Gaudi in Barcelona.
This technique may of course be used for many other things.